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Author Topic: BSG: The Board Game - Game I (status: ended)  (Read 26724 times)
lj1983
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« on: January 11, 2009, 10:23:00 PM »

TurnOrder                                       ||
Spoiler (click to show/hide)
FleetStatus
Spoiler (click to show/hide)
Locations(Current Status)
Spoiler (click to show/hide)
DRADIS
Spoiler (click to show/hide)
GameStatus:
==> Roslin
--------------------------------------------------||----------------------------------FAQ-PM-
Adama
Spoiler (click to show/hide)
||Tactics
Spoiler (click to show/hide)
Tigh
Spoiler (click to show/hide)
||Leadership
Spoiler (click to show/hide)
Helo
Spoiler (click to show/hide)
||Politics
Spoiler (click to show/hide)
Roslin
Spoiler (click to show/hide)
||Piloting
Spoiler (click to show/hide)
Baltar
Spoiler (click to show/hide)
||Engineering
Spoiler (click to show/hide)
Zarek
Spoiler (click to show/hide)
||Locations
Apollo
Spoiler (click to show/hide)
||Galactica
Spoiler (click to show/hide)
Starbuck
Spoiler (click to show/hide)
||Colonial 1
Spoiler (click to show/hide)
Boomer
Spoiler (click to show/hide)
||Cylon
Spoiler (click to show/hide)
Tyrol
Spoiler (click to show/hide)
||AttackTbl
Spoiler (click to show/hide)
Titles
Spoiler (click to show/hide)
||
QC&SCC
Spoiler (click to show/hide)
||
Huh
Spoiler (click to show/hide)
Rules
Spoiler (click to show/hide)
Spoiler (click to show/hide)
« Last Edit: August 25, 2009, 01:16:17 AM by Adalla » Logged
 
lj1983
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« Reply #61 on: January 27, 2009, 03:18:50 PM »

Crisis
Weapon Malfunction

Watch the ammo hoists for the main guns - you've got a red light right there! -Saul Tigh


Difficulty:  11
Needed Skills -
Tactics - Piloting - Engineering

Pass - No effect
Fail - Damage 2 vipers in space areas.  All Characters in the "Weapon's Control" location are sent to "Sickbay"


No Jump Prep with this card
After this crisis, the basestar will launch raiders



---------------------------------


Okay, so here we have our first crisis.

The difficulty is 11.   so what we do is go around (all players) and each player can put as many cards as they want into the skill check(or none).

If they are one of the "needed" skills, then the card value is added.   If they are not one of the needed skills then the card value is subtracted.   If the total of all the cards is at least 11, then the crisis is passed.

This is a good place for a hidden cylon to put bad cards in, to make things harder for the good guys.

Note - when you put cards in .....publicly say   
## puts in two cards

then PM which cards you are putting in
« Last Edit: January 27, 2009, 03:39:20 PM by lj1983 » Logged
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« Reply #62 on: January 27, 2009, 04:19:07 PM »

Tyrol puts in one card
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Yeah, well... I'm gonna go build my own Basestar!..... with blackjack..... and hookers! In fact, forget the Basestar!
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« Reply #63 on: January 27, 2009, 04:38:45 PM »

##Helo puts in one card
« Last Edit: January 27, 2009, 05:54:33 PM by Kendrick » Logged



Ok...dude...you're not my nemesis.  My nemesis...is Captain Hammer.  Captain Hammer, corporate tool!
M123
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« Reply #64 on: January 27, 2009, 04:52:17 PM »

## Adama puts in two cards
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CooperHawkes
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« Reply #65 on: January 27, 2009, 05:10:45 PM »

## Starbuck puts in 3 cards
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take me out to the black,
tell 'em i ain't coming back,
i don't care, i'm still free,
you can't take the sky from me

...still waiting for the day when the military recruits their dronepilots out of a group of flightsimgamers...
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« Reply #66 on: January 27, 2009, 05:19:37 PM »

sry for the double post, put as lj already said: the first two rounds will be a little rough and tough.
its hard to play a game like this, when you dont have the board in front of you.
but we will get it going, im sure.


"Starbuck to Galactica actual: dont tell me anything about a weapons malfunction! Establish that defense perimeter or Raiders will be all over us."

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take me out to the black,
tell 'em i ain't coming back,
i don't care, i'm still free,
you can't take the sky from me

...still waiting for the day when the military recruits their dronepilots out of a group of flightsimgamers...
Adalla
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« Reply #67 on: January 27, 2009, 05:20:14 PM »

I have a question Tongue

Can I use an "Investigative Committee" Card right now witht he following description:

"(3-5) Investigative Committee: Play before cards are added to skill check. All are played face up including from Destiny Deck."

And THEN play another card (allowed by this Investigative Committee card) and THEN dicard cards for the skill check?

If I can do this let me know, cause then I'll play the Investigative Committee Card, another Card and then put some for the Skill Check all at the same time.

If not...


## Roslin puts in 0 cards
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I layed out the cabin today. It's gonna have an easternly view. You should see the light we get here when the sun comes up from behind those mountains. It's almost heavenly. Reminds me of you. - Admiral William Adama
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« Reply #68 on: January 27, 2009, 05:31:22 PM »

## Baltar puts in one card
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lj1983
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« Reply #69 on: January 27, 2009, 05:37:38 PM »

I have a question Tongue

Can I use an "Investigative Committee" Card right now witht he following description:

"(3-5) Investigative Committee: Play before cards are added to skill check. All are played face up including from Destiny Deck."

And THEN play another card (allowed by this Investigative Committee card) and THEN dicard cards for the skill check?

If I can do this let me know, cause then I'll play the Investigative Committee Card, another Card and then put some for the Skill Check all at the same time.

If not...


## Roslin puts in 0 cards


technically the investigative comm is played before other people played cards.  If I let you play it, I'd have to ask if anyone wants to change what they put in.   I'm not sure what you mean by playing the second card.   
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CooperHawkes
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« Reply #70 on: January 27, 2009, 05:51:26 PM »

and we should make it easy for lj1983, cause hes hosting that game, taking all the trouble of managing the cards and so on. we really should try to stay with a pattern, something like this:

1.
##moves or actions on the board,draw of cards
bold and we really should use the ## to make it recogniceable

2.
In-Game-Chat or RPG-Chat, as i call it
bold

3.
Everything else. Questions on the gameplay, suspicions  etc.
italic



Example:
------------------------------------------------------------
##Starbuck draws 2 cards
##Starbuck moves to sector Foxtrot
##Starbuck attacks Raider


"Common bitches, lets dance!"

hey, ive got another question. with extra firepower i can attack up to 4 different raiders, right?
and i think Boomer is a cylon. she gave only 1 card in the last skillcheck!

------------------------------------------------------------
End of example



just make it easy for lj to do his job (thank you!,btw)
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take me out to the black,
tell 'em i ain't coming back,
i don't care, i'm still free,
you can't take the sky from me

...still waiting for the day when the military recruits their dronepilots out of a group of flightsimgamers...
Adalla
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« Reply #71 on: January 27, 2009, 06:01:54 PM »

lj, looking at the description for the Investigative Committee

"(3-5) Investigative Committee: Play before cards are added to skill check. All are played face up including from Destiny Deck."

My understanding is that it allows the person playing this card to well...play ANOTHER card before others. Cause the Investigative Committee card itself doesnt do anything.

And let you play out of turn also
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I layed out the cabin today. It's gonna have an easternly view. You should see the light we get here when the sun comes up from behind those mountains. It's almost heavenly. Reminds me of you. - Admiral William Adama
lj1983
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« Reply #72 on: January 27, 2009, 06:04:20 PM »

lj, looking at the description for the Investigative Committee

"(3-5) Investigative Committee: Play before cards are added to skill check. All are played face up including from Destiny Deck."

My understanding is that it allows the person playing this card to well...play ANOTHER card before others. Cause the Investigative Committee card itself doesnt do anything.

And let you play out of turn also


okay, I got ya.   You play the Investigative Committee card...and then everyone would put cards into the skill check....only they would have to put cards in  Face-up, so you know what everyone puts in.   

taht face-up vs face-down is what the Investigation does. 
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lj1983
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« Reply #73 on: January 27, 2009, 06:24:30 PM »

Crisis
Weapon Malfunction

Watch the ammo hoists for the main guns - you've got a red light right there! -Saul Tigh


Difficulty:  11
Needed Skills -
Tactics - Piloting - Engineering

Pass - No effect
Fail - Damage 2 vipers in space areas.  All Characters in the "Weapon's Control" location are sent to "Sickbay"


No Jump Prep with this card
After this crisis, the basestar will launch raiders



---------------------------------

## 2 Cards from Destiny Deck Added!

Tactics-Launch Scout           1   2   1   2   2   1
Piloting-Evasive Maneuvers   1   2
Engineering-Scientific Research   4
Engineering-Repair   2

No Negatives
Total = 18
Pass!
Basestar Activates!  Launches 3 raiders into sector Alpha!


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lj1983
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« Reply #74 on: January 27, 2009, 06:38:00 PM »




    Adama: You would rather that we run?
    Roslin: Yes! Absolutely! That is the only sane thing to do here - exactly that, run. We leave this solar system and never look back.
    Adama: You can run if you'd like. This ship will stand and it will fight.


Fleet Status

Food          08/08      Vipers            3 Active, 5 in Reserve, 0 Damaged
Fuel           08/08      Raptors          4 in Reserve
Morale       10/10      Jump Prep      1/5 (Cannot Jump)
Population 12/12      Cylon Boarding None

Galactica  (0 Damage)
FTL Control
Weapons Control
Command[Admiral Adama]
Communications
Admiral’s Quarters
Research Lab [Baltar]
Hangar Deck [Tyrol]
Armory
Sickbay
Brig

Colonial One

Press Room
President’s Office [President Roslin]
Administration

Cylon Locations
Caprica
Cylon Fleet
Human Fleet
Resurrection Ship

[Helo is in transit from Caprica]
[Starbuck is in Sector Foxtrot]

DRADIS


Action Queue
## Adama Draws 3 Leadership
## Adama Draws 2 Tactics


==> Adama: Move/Action
   
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M123
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« Reply #75 on: January 27, 2009, 06:55:23 PM »

"Who thinks I should fire a nuke? Vote now!"
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